It's in the Rules of Golf and everyone should comply. Please refer to the R&A webpage here.
By applying some or all of the principles of READY GOLF it is possible to significantly speed up the time it takes a friendly fourball, betterball or three ball medal to complete a round of golf. It is appreciated that in formal match situations it is not always possible to apply all of the principles of READY GOLF e.g. playing out of turn, but there is plenty here to help speed up the progress of any round.
By applying the principles of READY GOLF it is possible to comfortably complete a round in well under 3 hours and 45 minutes. READY GOLF is not about rushing. It’s about applying common sense.
Please do what you can to apply the principles of READY GOLF and help speed up the pace of play. This will make for not only more enjoyable golf for everyone on the course but also enable more members to play in winter when daylight is limited.
On The Tee
Ready Golf means that the player with the honour should be READY to HIT FIRST. If the player with the honour isn't ready, only then should someone else hit first.
On The Fairway
How often do you see players watch other players hit first, and start thinking about their shot only when it's their turn? How many times do you see four golfers walk to the player's ball that is farthest from the hole and wait for that player to hit, then move down the fairway to the other balls in a group?
Ready Golf means that ALL golfers should go to their balls as soon as possible and get READY to play their shots. While waiting to hit, PLAYERS should SURVEY their shot, SELECT their clubs, TAKE them from their bags, and STAND at their balls READY to step up and make the shot when it is their turn. That's Ready Golf!
The only time players should wait for other players is if the first player's ball is in front of the other players' in such a way that the other players could be hit by the first player's shot. In particular, players should NEVER CONVERGE unless their balls are all in the same location. The only time players should stop in a group and wait for a player to hit is if the line of flight of that player's shot prevents the other players from going to their own balls.
Hint: Walk down the sides of the fairway to reach your ball, determine your club selection while waiting, and then move towards the centre to your ball. You can usually get close to your ball and get ready to play the shot, while players behind you can still make their shots.
Helping To Find Lost Balls
It is important that everyone try to help out to find a lost ball in order to keep playing moving. But players should do it AFTER hitting their shots, not BEFORE. How often do you see four players searching for a lost ball, while NONE of them are getting ready to hit? Use common sense. The player who is closest to the pin and scheduled to hit last should be the first to help the player whose ball is lost, while the players who are farthest away from the pin should PLAY THEIR SHOTS FIRST. When the players farthest away have played their shots, they should resume looking for the lost ball, while the players who are closest should get ready to PLAY THEIR SHOTS. In this way, slow play is not compounded because of a lost ball.
Entering And Exiting Greens
ALWAYS, and we mean ALWAYS, leave clubs at the back or side of the Green closest to the next tee. If a shot is played in front of the Green first, the player should move his or her clubs to the back or side of the Green before playing the next shot. NOTHING is MORE ANNOYING than watching players walk to the FRONT of a Green to retrieve their clubs AFTER everyone has putted out. AND don't stand around chatting and writing down scores either. After the group has putted, go to the next tee, so the group behind can play their shots.
On The Greens
Playing Ready Golf around the Greens means getting READY to putt BEFORE it is your turn! Players should line up their putts WHILE other players are putting, so they're ready to putt when it's their turn.
Ready Golf also means putting CONTINUOUSLY if the ball is not in someone else's line, and if the player does not have to spend a lot of time surveying the putt. If you miss a putt by one or two feet, for example, and have an open stance to make the next putt, you should MAKE the putt INSTEAD of MARKING the ball and waiting for another turn - unless it is a tricky putt and you want extra time to survey it. In that case, mark the ball and survey the putt while someone else putts. When it is your turn, walk up to the ball, take your stance and make your putt.
While there are no time rules associated with putting, a rule of thumb is to get off your putt within 20 seconds from when it is your turn. This means you should be able to approach the ball, take your stance and make your putt within 20 seconds. Obviously, you can only do this if you SURVEY the putt WHILE other players are putting. When you putt, you should always take your time, so you make a smooth, unhurried stroke. Ready Golf DOES NOT mean RUSHING.
If you prepare in advance to putt, you can take your time AND play Ready Golf.
Farthest From The Hole
There is no reason Ready Golfers can't play in the order of who is farthest from the hole. In Ready Golf, the person farthest from the hole should be READY to play first. There are, however, a few common sense exceptions. When someone hits a shot, but is still farthest from the hole, players should hit BEFORE that player if they are ready. Here are two examples.
If a player hits a tree or some obstruction with a second shot and is still farthest from the hole, the players closer to the hole should hit first to speed up play. If someone is off the Green in a sand trap and hits it furthest from the hole, the other players should not wait for that player to walk around the green to play the next shot. Play should continue until that player is READY to make the next shot. In fact, NOTHING is more DISCONCERTING than watching three players on the green WAITING while the fourth player cleans up the sand, walks to the ball, surveys the putt and then plays.
Muswell Hill Golf Club has a modern, relaxed approach to its dress regulations and hopes that members, visitors and guests will assist in maintaining the standards expected, both on the course and in the clubhouse.
Recognised golfing apparel only should be worn. Shirts must have collars and be tucked in. No football or rugby style tops. Trousers and shorts must be tailored - no cargo or combat style. No denim jeans or leggings. Socks or shoe liners must be worn. Trousers must not be tucked into socks. Players must wear golf shoes (except juniors under 12 years old). Clean golf shoes may be worn anywhere in the clubhouse.
We would like our members and guests to feel comfortable at our club and to be able to enjoy our clubhouse at ease so we ask only that members and visitors dress in smart, clean clothing. Smart jeans may be worn. Our spike bar is the area for anyone wearing muddy or wet clothing (including shoes) and metal spiked golf shoes. We ask that hats, caps and visors are removed before using the clubhouse.
Members and guests are encouraged, when using a phone, to respect the rights of others to quiet enjoyment of the Club. Therefore, mobile phones should always be placed on silent mode whilst at the Club, both on the course and in the clubhouse (except with the prior permission of the Manager).
Mobile phones may be used to make emergency phone calls on the golf course to obtain urgent medical assistance. During competitions they should be turned off.
Mobile phones may be used to make or receive phone calls in the locker rooms, toilets, offices and corridors of the clubhouse, on the patio and in the car park when out of earshot of the 1st and 17th tees and the 2nd and 18th greens. Mobile phones may be used for texting.
Computers may be used in the clubhouse or on the patio providing respect is shown to others.